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  <front>
    <journal-meta>
      <journal-id journal-id-type="publisher-id">109</journal-id>
      <journal-id journal-id-type="index">urn:lsid:arphahub.com:pub:3dc5f44e-8666-58db-bc76-a455210e8891</journal-id>
      <journal-title-group>
        <journal-title xml:lang="en">JUCS - Journal of Universal Computer Science</journal-title>
        <abbrev-journal-title xml:lang="en">jucs</abbrev-journal-title>
      </journal-title-group>
      <issn pub-type="ppub">0948-695X</issn>
      <issn pub-type="epub">0948-6968</issn>
      <publisher>
        <publisher-name>Journal of Universal Computer Science</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.3217/jucs-022-02-0247</article-id>
      <article-id pub-id-type="publisher-id">22973</article-id>
      <article-categories>
        <subj-group subj-group-type="heading">
          <subject>Research Article</subject>
        </subj-group>
        <subj-group subj-group-type="scientific_subject">
          <subject>C.2.4 - Distributed Systems</subject>
          <subject>H.5.3 - Group and Organization Interfaces</subject>
          <subject>J.4 - SOCIAL AND BEHAVIORAL SCIENCES</subject>
          <subject>L.3.1 - Human Computer Interface</subject>
          <subject>L.5.1 - Game Based Learning/Gaming</subject>
          <subject>L.6.1 - Virtual Community</subject>
          <subject>L.6.2 - Collaboration</subject>
          <subject>M.0 - KNOWLEDGE ACQUISITION</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>A Collaborative Game to Study Presence and Situational Awareness in a Physical and an Augmented Reality Environment</article-title>
      </title-group>
      <contrib-group content-type="authors">
        <contrib contrib-type="author" corresp="yes">
          <name name-style="western">
            <surname>Datcu</surname>
            <given-names>Dragos</given-names>
          </name>
          <email xlink:type="simple">d.datcu@tudelft.nl</email>
          <xref ref-type="aff" rid="A1">1</xref>
        </contrib>
        <contrib contrib-type="author" corresp="no">
          <name name-style="western">
            <surname>Lukosch</surname>
            <given-names>Stephan</given-names>
          </name>
          <xref ref-type="aff" rid="A1">1</xref>
        </contrib>
        <contrib contrib-type="author" corresp="no">
          <name name-style="western">
            <surname>Lukosch</surname>
            <given-names>Heide</given-names>
          </name>
          <xref ref-type="aff" rid="A1">1</xref>
        </contrib>
      </contrib-group>
      <aff id="A1">
        <label>1</label>
        <addr-line content-type="verbatim">Delft University of Technology, Delft, Netherlands</addr-line>
        <institution>Delft University of Technology</institution>
        <addr-line content-type="city">Delft</addr-line>
        <country>Netherlands</country>
      </aff>
      <author-notes>
        <fn fn-type="corresp">
          <p>Corresponding author: Dragos Datcu (<email xlink:type="simple">d.datcu@tudelft.nl</email>).</p>
        </fn>
        <fn fn-type="edited-by">
          <p>Academic editor: </p>
        </fn>
      </author-notes>
      <pub-date pub-type="collection">
        <year>2016</year>
      </pub-date>
      <pub-date pub-type="epub">
        <day>01</day>
        <month>02</month>
        <year>2016</year>
      </pub-date>
      <volume>22</volume>
      <issue>2</issue>
      <fpage>247</fpage>
      <lpage>270</lpage>
      <uri content-type="arpha" xlink:href="http://openbiodiv.net/CE68BBCD-A750-5A72-8389-75A230FB64CD">CE68BBCD-A750-5A72-8389-75A230FB64CD</uri>
      <uri content-type="zenodo_dep_id" xlink:href="https://zenodo.org/record/5504827">5504827</uri>
      <history>
        <date date-type="received">
          <day>19</day>
          <month>03</month>
          <year>2015</year>
        </date>
        <date date-type="accepted">
          <day>28</day>
          <month>01</month>
          <year>2015</year>
        </date>
      </history>
      <permissions>
        <copyright-statement>Dragos Datcu, Stephan Lukosch, Heide Lukosch</copyright-statement>
        <license license-type="creative-commons-attribution" xlink:href="" xlink:type="simple">
          <license-p>This article is freely available under the J.UCS Open Content License.</license-p>
        </license>
      </permissions>
      <abstract>
        <label>Abstract</label>
        <p>While augmented reality research has grown into a mature field over the last years, the aspects of situational awareness and presence of augmented reality (AR) are still quite open research topics. This paper introduces a collaborative game to explore the different perception of situational awareness and presence in a physical and an AR environment. The game is employed as an approximation of collaboratively solving complex problems. The goal of the game is to jointly build a tower with either physical blocks in a physical environment or virtual blocks in an augmented reality environment. A first study with 18 users shows the feasibility of the game and questionnaire design for studying the different perception of situational awareness and presence in a physical and an AR environment. The study further identifies necessary future research with regard to the perception of presence and awareness in AR.</p>
      </abstract>
    </article-meta>
  </front>
</article>
