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Kingson Fung, Kiemute Oyibo (2024)
Examining the Effectiveness of Mnemonics Serious Games in Enhancing Memory and Learning: A Scoping Review.
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Daphne Economou, Markos Mentzelopoulos, Jack Ingram, Timur Martinez-Mukimov, Shirin Primkulova, Said Abduvaliev (2022)
Work-in-progress-Gamifying the process of Learning Sign Language in VR.
2022 8th International Conference of the Immersive Learning Research Network (iLRN)
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Crescentia Karen Prasetya, Adelya Salsabilah Sjafri, Galih Dea Pratama, Muhammad Fajar (2025)
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2025 International Conference on Smart Learning Courses (SCME)
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Zilin He (2023)
A Virtual VR Reconstruction Method for Landscape Architecture Based on Spatiotemporal Algorithm Model.
2023 International Conference on Ambient Intelligence, Knowledge Informatics and Industrial Electronics (AIKIIE)
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Michael Jan, Leon Lewis, Calvin C, Dimas Ramdhan (2025)
Exploring Usability and Educational Impact of Serious Games for Indonesian Sign Language System (SIBI).
2025 International Conference on Computer Science and Software Engineering (CSASE)
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Lara E. McIntyre, Marco Gilardi (2025)
A User Study on Deaf Individuals in VR Social Spaces - The Emergence of the VR Sign Language.
2025 International Conference on Software, Knowledge, Information Management & Applications (SKIMA)
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Jinglin Wang, Zhibin Liu, Yang Yue (2023)
Evaluation on the red sports culture system from the perspective of VR.
International Workshop on Signal Processing and Machine Learning (WSPML 2023)
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Jie Lu, Matthew Schmidt (2024)
Immersive Learning Research Network.
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Stylianos Mystakidis, Peny Theologi-Gouti, Ioannis Iliopoulos (2024)
Immersive Learning Research Network.
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Ruhan Li, Beibei Miao, Mengting Jiang, Min Fan (2024)
Human-Computer Interaction.
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