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  <front>
    <journal-meta>
      <journal-id journal-id-type="publisher-id">109</journal-id>
      <journal-id journal-id-type="index">urn:lsid:arphahub.com:pub:3dc5f44e-8666-58db-bc76-a455210e8891</journal-id>
      <journal-title-group>
        <journal-title xml:lang="en">JUCS - Journal of Universal Computer Science</journal-title>
        <abbrev-journal-title xml:lang="en">jucs</abbrev-journal-title>
      </journal-title-group>
      <issn pub-type="ppub">0948-695X</issn>
      <issn pub-type="epub">0948-6968</issn>
      <publisher>
        <publisher-name>Journal of Universal Computer Science</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.3217/jucs-017-04-0548</article-id>
      <article-id pub-id-type="publisher-id">29917</article-id>
      <article-categories>
        <subj-group subj-group-type="heading">
          <subject>Research Article</subject>
        </subj-group>
        <subj-group subj-group-type="scientific_subject">
          <subject>K.4.3 - Organizational Impacts</subject>
          <subject>L.6.1 - Virtual Community</subject>
          <subject>L.6.2 - Collaboration</subject>
          <subject>M.0 - KNOWLEDGE ACQUISITION</subject>
          <subject>M.1 - KNOWLEDGE ENGINEERING METHODOLOGIES</subject>
          <subject>M.2 - KNOWLEDGE LIFE CYCLES</subject>
          <subject>M.5 - KNOWLEDGE PERSONALIZATION AND CUSTOMIZATION</subject>
          <subject>M.7 - KNOWLEDGE RETRIEVAL</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Leveraging Web 2.0 in New Product Development: Lessons Learned from a Cross-company Study</article-title>
      </title-group>
      <contrib-group content-type="authors">
        <contrib contrib-type="author" corresp="yes">
          <name name-style="western">
            <surname>Bertoni</surname>
            <given-names>Marco</given-names>
          </name>
          <email xlink:type="simple">berber@ltu.se</email>
          <xref ref-type="aff" rid="A1">1</xref>
        </contrib>
        <contrib contrib-type="author" corresp="no">
          <name name-style="western">
            <surname>Chirumalla</surname>
            <given-names>Koteshwar</given-names>
          </name>
          <xref ref-type="aff" rid="A1">1</xref>
        </contrib>
      </contrib-group>
      <aff id="A1">
        <label>1</label>
        <addr-line content-type="verbatim">Luleå University of Technology, Luleå, Sweden</addr-line>
        <institution>Luleå University of Technology</institution>
        <addr-line content-type="city">Luleå</addr-line>
        <country>Sweden</country>
      </aff>
      <author-notes>
        <fn fn-type="corresp">
          <p>Corresponding author: Marco Bertoni (<email xlink:type="simple">berber@ltu.se</email>).</p>
        </fn>
        <fn fn-type="edited-by">
          <p>Academic editor: </p>
        </fn>
      </author-notes>
      <pub-date pub-type="collection">
        <year>2011</year>
      </pub-date>
      <pub-date pub-type="epub">
        <day>28</day>
        <month>02</month>
        <year>2011</year>
      </pub-date>
      <volume>17</volume>
      <issue>4</issue>
      <fpage>548</fpage>
      <lpage>564</lpage>
      <uri content-type="arpha" xlink:href="http://openbiodiv.net/288AA8D9-4D27-537E-BC07-5259709B5A68">288AA8D9-4D27-537E-BC07-5259709B5A68</uri>
      <uri content-type="zenodo_dep_id" xlink:href="https://zenodo.org/record/7001593">7001593</uri>
      <permissions>
        <copyright-statement>Marco Bertoni, Koteshwar Chirumalla</copyright-statement>
        <license license-type="creative-commons-attribution" xlink:href="" xlink:type="simple">
          <license-p>This article is freely available under the J.UCS Open Content License.</license-p>
        </license>
      </permissions>
      <abstract>
        <label>Abstract</label>
        <p>The paper explores the application of Web 2.0 technologies to support product development efforts in a global, virtual and cross-functional setting. It analyses the dichotomy between the prevailing hierarchical structure of CAD/PLM/PDM systems and the principles of the Social Web under the light of the emerging product development trends. Further it introduces the concept of Engineering 2.0, intended as a more bottom up and lightweight knowledge sharing approach to support early stage design decisions within virtual and cross-functional product development teams. The lessons learned collected from a cross-company study highlight how to further developblogs, wikis, forums and tags for the benefit of new product development teams, highlighting opportunities, challenges and no-go areas.</p>
      </abstract>
    </article-meta>
  </front>
</article>
