JUCS - Journal of Universal Computer Science 24(2): 192-219, doi: 10.3217/jucs-024-02-0192
A Technology Acceptance Model for Augmented Reality and Wearable Technologies
expand article infoWilliam Guest, Fridolin Wild, Alla Vovk, Paul Lefrere§, Roland Klemke|, Mikhail Fominykh, Timo Kuula#
‡ Oxford Brookes University, Oxford, United Kingdom§ CCA Ltd, Milton Keynes, United Kingdom| Open University of the Netherlands, Heerlen, Netherlands¶ Europlan UK Ltd, London, United Kingdom# VTT Technical Research Centre of Finland Ltd, Espoo, Finland
Open Access
Abstract
Leveraging Augmented Reality and wearable technology for knowledge-intensive training is thought to offer huge potential for improving human performance. The recent introduction of the technology means that much of this potential is untapped, though efforts are needed to understand what makes it useful, entertaining, and easy-to-use. The research presented in this article investigates the implementation of a combined hardware and software application in three use-cases: aviation, medical and space. Following the validation of metrics for a questionnaire, data was collected from 142 participants, and a structural equation model, based on UTAUT2, was proposed in order to interpret the data. Following model improvement, two constructs show significant factor loading and latent variable correlation, Interoperability and Augmented Reality / Wearable Technology Fit. Model optimisation was conducted, and a variety of goodness-of-fit indices are reported. The two additional constructs are found to be covariant and impact the UTAUT2 variables performance expectancy, effort expectancy and facilitating conditions, in some cases explaining more than 85% of the variance in those constructs (p
Keywords
augmented reality, wearable technology, structural equation model, technology acceptance, UTAUT2, Microsoft Hololens