JUCS - Journal of Universal Computer Science 22(12): 1489-1508, doi: 10.3217/jucs-022-12-1489
Agile Retrospective Games for Different Team Development Phases
expand article infoMiloš Jovanović, Antoni-Lluís Mesquida§, Nikola Radaković|, Antonia Mas§
‡ University of Novi Sad and University of the Balearic Islands, Spain, Novi Sad, Serbia§ University of the Balearic Islands, Palma, Spain| University of Novi Sad, Novi Sad, Serbia
Open Access
Abstract
Retrospectives in Agile software development can be used for improving processes among other issues that could affect the final product quality or the working environment. Games used in retrospective meetings influence positively the project team behaviour. In this research, games from Agile retrospectives are gathered from various sources and a new classification of games is created based on the four stage group development model proposed by Tuckman. Suitable games to be used in Forming, Storming, Norming and Performing phases are presented. The results obtained in this research can help practitioners to choose the appropriate activities for process improvement and other technical or human related factors arising in the team, depending on the development stage at which their team currently is.
Keywords
agile software development, agile retrospective, games, process improvement