JUCS - Journal of Universal Computer Science 4(4): 461-465, doi: 10.3217/jucs-004-04-0461
The 'City Game': An Example of a Virtual Environment for Teaching Spatial Orientation
expand article infoSabine Volbracht, Gitta Domik, Dorothea Backe-Neuwald§, Hans-Dieter Rinkens§
‡ University of Paderborn, Dept. of Computer Science, Germany§ University of Paderborn, Dept. of Mathematics, Germany
Open Access
Spatial orientation is an important ability, which should be facilitated in geometry courses of elementary schools. A preferred approach (in Germany) typically involves navigation and orientation tasks with pictures of a town and city maps depicted in a book. Because of increasing use of computer systems in schools, it is very interesting to explore the value a virtual environment possesses for teaching spatial orientation. This articel describes the 'City Game', a computer-generated, virtual 3D city, developed for teaching spatial orientation in elementary schools, and an informal study to see first reactions of children and adults when using the 'City Game'.
spatial orientation, children, teaching, virtual environment, virtual city