JUCS - Journal of Universal Computer Science 12(7): 849-867, doi: 10.3217/jucs-012-07-0849
The Language of the Visitor Design Pattern
expand article infoMarkus Schordan
‡ Vienna University of Technology, Austria
Open Access
Abstract
Design patterns have been developed to cope with the vast space of possible different designs within object-oriented systems. One of those classic patterns is the Visitor Pattern, used for representing an operation to be performed on the elements of an object structure. In general, the order in which the objects are visited is crucial. We present a mapping from the Visitor Pattern to a context free grammar that defines the set of all such visit sequences, a given Visitor can perform. The language defined by this grammar is the language of the Visitor Design Pattern and the mapping encodes knowledge about the class hierarchy and the implementation of the accept methods of a Visitor Design Pattern. It is general enough to model complications that occur when traversing arbitrary object structures, and also properly represents cases such as lack of a common base class, multiple inheritance, and inheritance from concrete classes. Due to its particular design, the grammar can also be used as precise documentation for a Visitor Design Pattern.
Keywords
context free grammar, visitor pattern, visitor language, method invocation sequence, essential aspect