JUCS - Journal of Universal Computer Science 13(2): 161-176, doi: 10.3217/jucs-013-02-0161
Real-time Human Proxy: An Avatar-based Communication System
expand article infoDaisaku Arita, Rin-Ichiro Taniguchi§
‡ Institute of Systems and Information Technologies/KYUSHU, Japan§ Kyushu University, Japan
Open Access
We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtualized human behave as if he/she was present at a distant place. For estimating RHP, we apply it to a simple game and a virtual classroom system. The experimental results shows us that RHP is useful for avatar-based communication.
avatar-based communication, virtual reality, motion capture, motion generation